A few years ago, I had the fantastic opportunity to work on an in-game cutscene for Destiny 2: The Final Shape at Axis Studios for Bungie. My main contributions included modeling, texturing, shading, and some minor scene assembly, particularly focusing on the ruins featured in the shots below, along with some scattering work. I’m incredibly grateful to have been part of such a talented team and truly appreciate everyone involved in bringing this project to life!