My second attempt at another study and practice in realtime low poly stylised art :3
Experimenting with more lighting setups and trying to find a style I am comfortable with and thats appealing enough for a game as well as something where each asset doesn't take me too long to make.
Critiques always welcome :) fire away!
Inspired by the follow list of people below :)
JiaYing Liang
https://www.artstation.com/artwork/0rY3G
Milan Vasek
https://www.artstation.com/artwork/GgY5Q